FredoTools Sketchup Plugin
FredoTools is an exceptionally helpful Sketchup Plugin. It is really a pack of little plugins, not only one. You can download FredoTools Plugin by Fredo 6 by pursuing free on the sketchucation website.
Unites some of the independent plugins. By conveying them as a solitary bundle, it lessens the impression on Sketchup and dodges the individual establishment of each plugin
Features
The fundamental attributes of FredoTools are:
- Single folder in the Plugins registry (Fredo6_FredoTools)
- Single menu passage (as a matter of course in Tools > Fredo Tools > … .)
- Single relevant menu
- Single toolbar, with control of the icons showed
- Snappy Launcher
Likewise, just a little piece of the plugins is stacked at Sketchup startup (just the menus). The remainder of the code is stacked the first occasion when you dispatch the plugin.
System Requirements:
- Sketchup version: SU2017 or more
- OS: Windows and Mac OS X
- LibFredo6: 4b or above
- Expense: Free
FredoTools bunches some of my independent plugins. By conveying them as a solitary bundle, it lessens the impression on Sketchup and maintains a strategic distance from the singular establishment of each plugin.
Package details
Plugins contained in for FredoTools package:
DrawAlong
Similar to the Sketchup Draw Line tool, yet with extra capacities.
MoveAlong
Similar to the Sketchup Move tool, yet with extra capacities.
ThruPaint
Paint Faces as well as Edges over the limits of gatherings and components - Interactive artistic creation by click and drag - Several UV modes to apply textures - Interactive situating and direction of textures.
ReverseOrientFaces
Interactively return and orientate faces - Works over the limits of gatherings and components - Interactive inversion by click and drag - Manage effectively switching of textures.
EdgeInspector
Inspects, and afterward fixes, some Edge abandons in the model, generally coming after DXF imports and Intersections. It at present backings 7 edge absconds.
ColorBySlope
Create a shading planning of a territory work dependent on the inclines of its appearances. You can alternatively include a legend and a 2D shading map.
ColorByAltitude
Create a persistent shading planning of a territory work dependent on the height of its appearances, in view of a solitary textured material. You can alternatively include a lot of isocontours, a legend and a 2D shading map.
ColorPaint
Configurable Color Selector with Favorites, free from models and continued across Sketchup meetings.
ColorFlatMode
Switch to Flat hues with no concealing and hues appeared as close as their RGB details.
AngleInspector
Inspect Angles between components of the model in a single click, regardless of whether components are far away. Components are Faces (typical), Edges, Guide lines, tomahawks (model and nearby) and tomahawks of polygon/circular segment.
ReportLabelArea [Report]
Build a report of zones by material utilized in model or selection - Support various units and decimal accuracy.
ReportLabelArea [Label]
Interactively show and total the regions of chose components - Label components with zones - Support various units and decimal exactness.
ElementStats
Provides insights and data on gatherings, components and any element in the model. Measurements are given on the dynamic model (and dynamic setting, if inside a gathering or component), the selection (starting, set by the Outliner or intuitive selection), substances under the cursor. Data is shown in a gliding palette.
DivideEdges
Divide as well as Mark Edges and bends from pre-selection or by basic click. Stamping is finished with Guide Points.
AutoReverseFaces
Automatically play out the arrangement of face directions just as their legitimate direction on shapes that resembles a strong, that is, the place outwardly you could tell where is within and where is the outside.
Convexify
Performs the deterioration of 3D shapes into Convex shapes - Can be helpful for Physics movement and games.
SolidVolume
Compute the volume and the absolute faces region of the genuine solids (gatherings and component examples) in the selection - SolidVolume gives the right worth paying little heed to the direction of countenances and the situation in the model.
RevertCurve
Revert the bearing of chosen bends.
CurviShear
Create slopes by shearing bends.
ConstructFaceNormal
Put a Guide point at the barycentre of chosen faces and a little Guideline along their typical.
MarkVertices
Put a Guide point at the vertices of chosen faces and edges - Useful to picture vertices of bends and edge groupings.
CountFacesBySides
Count the quantity of appearances by number of sides.
RemoveLonelyVertices
Remove the forlorn vertices circumscribed by 2 collinear edges - These vertices are really futile much of the time.
FaceTriangulator
Face Triangulation - in light of Delaunay with plausibility to include/alter custom triangulation focuses.
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