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How To Render Additional Lighting Passes Using The VrayLightSelect

Ismail Rebbane

How To Render Additional Lighting Passes Using The VrayLightSelect
Image Courtesy: cgalter.com

Working with Multiple passes opens new possibilities for perpetual creative solutions.

In this Video, You’ll learn one of these solutions that saved my day once:

  1. Rendering a New Additional Lighting pass using the VrayLightSelect
  2. Compositing The VrayLightSelect, GI, Reflection
  3. How to Blend the VrayLightSelect and GI using the Raw passes?

Why Rendering Additional Lighting Passes?

One word, to save time, That’s two words!

Instead of re-rendering the image with It’s component ( Materials ..GI.. etc) we could cut the fat and render only a specific lighting pass.

Lighting passes are direct light, which means we don’t need to re-render Indirect Illumination nor the Shaders.

It can be a slow process to render everything from scratch. Imagine 5000 frames!

Links and Resources Mentioned in this Episode

How To Render Additional Lighting Passes Using The VrayLightSelect