sketchup, sketchup tutorials, sketchup tips, sketchup plugins, armedia, vray
Linkedin Myspace Facebook Twitter Google Plus
Sketchup-ur-space Magazine - June 14

Author : Natasha Sikdar - Content Editor

Debugging SketchUp Extensions Now Easier

Debugging is now no more a trouble for SketchUp Ruby extension developers. With a Ruby Debugger for SketchUp 2014, debugging has got easier.

The Ruby community enjoys debugging with Integrated Development Environments (IDE) like RubyMine, NetBeans and Aptana RadRails which usually rely on different gems to be installed for remote debugging. Getting these gems to work within SketchUp’s embedded Ruby is usually difficult. But now, at 3D Basecamp 2014, an open source Ruby debugger framework has been announced which currently supports Windows only but it is expected to support Mac soon. Installing it is very simple:

  • Copy SURubyDebugger.dll from GitHub into the SketchUp installation directory: C:\Program Files (x86)\SketchUp\SketchUp 2014.

To launch SketchUp with the following command line arguments must be followed:

  • SketchUp.exe -rdebug "ide port=1234"
  • The port must match the remote debugger port setting configured in the IDE.
  • SketchUp will start up and appear to be frozen while waiting for the debugger to show up.
  • Launch remote debugging in the IDE, SketchUp should continue running. It is required to observe breakpoints hit when Ruby code execution attains the specified lines.

If the user is not familiar with installing and configuring the IDEs, some step-by-step instructions can be attained from the GitHub repository wiki. The source code for this project hosted under our GitHub account is https://github.com/SketchUp/sketchup-ruby-debugger.

Debugging SketchUp Extensions Now Easier

What do you think about this article