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Tutorial: How to model Ifugao Mask in Google SketchUp
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I want to share here how I model this mask. This is an Ifugao Mask from the Northern part of Philippines. This will be our reference image in this tutorial.
Step 1: Trace the outline
Step 2: Push Pull
Step 3: Offset tool
Step 4: Autofold
Step 5: Trace the eyes.
Then push the other part like the below image.
I then move some of the below lines to the upper lines to create some slopes. I did the same thing with the other eye and the mouth.
Step 6. Tracing the nose
I push again the whole thing up (see image)
I selected some of the lines (see highlighted lines below)
and move them to the below lines.
Here is so far the model.
Step 7: Tracing the details.
This is the subdivided mesh. Notice the abruptness of the subdivision near the mouth. This because there is big area below the mouth and the distance between the edge of the mouth and side is too small. The lines diverged on that area whilst you can see some abruptness.
Next I added another line. To separate that area with the rest.
Now the subdivision is smoother.
Here is the complete subdivided model
Here is the wireframe
I painted the texture.
Here is the render.
Cross Posted from Nomer Adona's Blog
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